Kicking off a brand new sequence of books from myth Flight video games, university OF phantasm includes every little thing you must make phantasm magic a key element of your video game.
Featuring greater than 60 new spells together with the mind-twisting may perhaps of apocalypse, institution OF phantasm brings the concept that of divine domain names to arcane spellcasters within the kind of "disciplines." Illusionists can now grasp invisibility, terror, actual phantasm, and 6 different disciplines on their route to final energy. better of all, the visible consultant to illusions indicates at a look which senses a spell impacts.
This booklet additionally includes nine new status periods and a brand new middle category - the committed illusionist. moreover, it includes dozens of latest goods - either magical and mundane - to please avid gamers. even if you are customizing your personal illusionist's gown or wielding the striking may well of the staff of the illusionist, you are going to by no means examine phantasm magic an identical approach again.
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Additional resources for School of Illusion: A Compendium of Illusion Magic (Legends & Lairs, d20 System)
Fabric part: 3 complete gemstones—one crimson, one blue, and one yellow. every one gemstone should have a minimal worth of at the very least 50 gp. Magical Blindness phantasm (Glamer, Deception) point: Sor/Wiz 6 parts: V, S, M Casting Time: Medium (100 toes. + 10 toes. /level) variety: contact region: 10 toes. /level radius length: 1 minute/level Saving Throw: None Spell Resistance: No As according to magical deafness, other than the spell offers security from magical spells and units that depend on visible scrying. additionally, creatures counting on magically superior sight or creatures created through magic, similar to golems, are not able to work out something in the affected quarter. basic sight (including darkvision) isn't blocked by way of this spell. fabric part: The eyes of an eagle, and a blindfold. Magical Deafness phantasm (Glamer, Deception) point: Sor/Wiz four parts: V, S, M Casting Time: 1 motion diversity: Medium (100 toes. + 10 feet. /level) Area: 10 feet. /level radius period: 1 minute/level Saving Throw: None Spell Resistance: No Mass switch phantasm (Glamer, cover) point: Sor/Wiz eight elements: V, S, M Casting Time: 10 mins diversity: lengthy (400 feet. + forty feet. /level) quarter: 1 mile radius period: focus + 2 hours/level Saving Throw: Will disbelief (if interacted with) Spell Resistance: No This spell helps you to switch the looks of 1 element of the encompassing panorama for your whim. items or creatures are altered from one kind to another—dogs turn into cats, people turns into dwarves, homes turn into wagons, orcs develop into pies, etc. The switch impacts sight, sound, odor, and contact. fabric elements: a section of the object being replaced (hair of puppy, a scrap of wooden from a spear, and so on. ) and a section of the item it's being become (a flake of crust, a fingernail from an elf, and so forth. ). Mass enhanced Invisibility phantasm (Glamer, Invisibility) point: Sor/Wiz nine elements: V, S, M Casting Time: 1 motion diversity: Medium (100 toes. + 10 toes. /level) objective: One creature/level, no of that are greater than 30 feet. aside. period: 1 minute/level (D) Saving Throw: None or Will negates (harmless, item) Spell Resistance: No or certain (harmless, item) tremendous snapshot phantasm (Figment, real phantasm) point: Sor/Wiz 7 impression: visible figment that can't expand past 4 100-ft. cubes + one 100-ft. cube/level (S) Spells via casting magical deafness, the caster is ready to block out all magical listening spells or units with an auditory part in a specific zone. This comprises such spells as scrying or the vocal part of understand languages, in addition to enchanted units similar to a horn of blasting. general sound isn't really blocked through this spell. fabric part: The ears of a fox, and a pint of water taken from a waterfall. As mass invisibility, other than the spell doesn’t finish if the themes of the spell assault. As persistant photograph, other than the dimensions of the figment might be a lot higher, permitting the caster to create illusions of dragons, complete structures, and so forth. deceptive photos phantasm (Figment, Glamer, Avoidance) point: Sor/Wiz eight parts: V, S Casting Time: 1 motion diversity: Medium (100 toes.