Download E-books Pathfinder Player Companion: Halflings of Golarion PDF

  • From the start of heritage, halflings have lived side-by-side with humanity, residing in human towns, adopting human customs, and seeing to the typical wishes of people as chefs, entertainers, and menials. instantaneously tough operating and lackadaisical, cozy at domestic yet prepared to depart straight away if the correct chance comes alongside, halflings are a research in contrasts. They’re additionally unswerving, good-natured, and the most effective partners an adventurer may have. And now, in the end, their secrets and techniques, tradition, ideals, and lore might be published! Pathfinder participant spouse: Halflings of Golarion presents Pathfinder RPG avid gamers every little thing they should play halfling characters, bringing a race that each one too frequently slips into the history entrance and center!

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Gain: the variety of your jinx raises via 30 ft. unique: you could achieve this feat a number of instances. Its results stack. Fascination Jinx should you jinx an already involved creature, it doesn’t totally recuperate till the jinx ends. must haves: Bardic functionality category characteristic, Halfling Jinx trait. profit: when you jinx a creature lower than the influence of a bard’s fascinate skill, it additionally takes a –10 penalty on initiative exams whereas laid low with the jinx. A creature lower than the impact of your fascinate skill has a –2 penalty on its store opposed to your jinx. Jinx Alchemy along with your wisdom of alchemy, creatures you jinx can't reap the benefits of such a lot varieties of alchemical compounds. must haves: quick alchemy category characteristic, Halfling Jinx trait. profit: A jinxed creature can't enjoy the results of potions, elixirs, or the other substance that he needs to ingest with a view to turn on. This contains alchemical components akin to antitoxin, yet now not extracts, mutagens, or different alchemist category skills that basically have an effect on the alchemist. A jinxed creature nonetheless takes any consequences and dangerous results from ingested compounds or poisons. Jinxed Spell [Metamagic] you can also make a creature that fails its spell shop undergo your jinx besides. necessities: Any metamagic feats, part ling Jinx trait. gain: Any creature that fails its saving throw opposed to a jinxed spell additionally suffers the results of your jinx. This feat has no impression on spells that don't permit a saving throw. If the spell impacts a space or a number of creatures, you want to pick out one creature to take the jinx, except you could have the realm Jinx feat; when you've got the realm Jinx feat, opt for a jinx burst zone in the spell’s sector or between its goals and practice the jinx Halfling Jinx (Racial Trait) You lose the halfling good fortune racial trait (and its +1 racial bonus on saving throws) and as an alternative achieve the facility to curse one other creature with undesirable success at will as a regular motion. This curse has a variety of 30 toes, and also you has to be capable of see the objective and feature line of impression to it. the objective will get a Will saving throw to withstand this jinx (DC = 10 + half your point + your air of secrecy modifier). in the event that your objective makes this saving throw, it really is proof against your jinx skill for twenty-four hours. A jinxed creature takes a –1 penalty on all saving throws. This jinx lasts for twenty-four hours or till you try and use your jinx back. A jinx is a supernatural skill, isn't mind-affecting, doesn't let spell resistance, and will have an effect on any type of creature no longer proof against good fortune results. to these within the burst that failed their keep. A jinxed spell makes use of up a spell slot one point better than the spell’s real point. Malicious Eye you could mix the results of your evil eye and your jinx. necessities: Evil eye witch hex, Halfling Jinx trait. profit: while a creature fails its shop opposed to your evil eye hex, upload the influence of your jinx to the impact of the hex. The shop consequences from the hex and jinx stack. utilizing your jinx on one other creature doesn't finish the hex or the jinx impression at the hexed aim.

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