By Rob Heinsoo, Robert J. Schwalb, Logan Bonner
The full consultant for construction Forgotten Realms characters!
Welcome to Faerûn, a land of wonderful magic, terrifying monsters, historic ruins, and hidden wonders. the area has replaced because the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, potent heroes, and monster-infested dungeons.
The Forgotten Realms Player's Guide offers this replaced global from the perspective of the adventurers exploring it. This product comprises every thing a participant must create his personality for a D&D crusade within the Forgotten Realms atmosphere, together with new feats, new personality powers, new paragon paths and epic destinies, or even a brand-new personality type by no means earlier than obvious in D&D: the swordmage!
Read Online or Download Forgotten Realms Player's Guide (Dungeons & Dragons: Supplement, 4th Edition) PDF
Similar Dungeons Dragons books
Elbryan and Pony--soul friends from formative years who grew even nearer over time--fervently desire that the tide of darkness is ultimately receding from the land of Corona. but if evil is at the retreat, why are hordes of goblins and bloody-capped powries slashing their manner ever-deeper into civilized lands? A sinister risk now looms over Corona, for the ability of the demon dactyl was once now not solely vanquished by way of the sacrifice of the monk Avelyn Desbris.
Stuck in site visitors. Trapped in a cubicle. caught in a rut. twisted up in pink tape.
within the actual global, occasionally you're feeling powerless—but no longer in Dungeons & Dragons (D & D). during this fantasy-adventure, you've gotten every kind of distinct powers. you could slay the evil dragon, triumph over the orc or the ogre, hang-out the werewolf, and conquer sinister trolls. You enterprise into unusual nation-states, come upon unfamiliar beings, and use magical powers. Your personality grows and develops with each experience.
With this consultant, you could research the bits and bobs of D & D and begin enjoying right now. Dungeons & Dragons For Dummies supplies rookies the fundamentals of the complicated online game and is helping skilled avid gamers fine-tune their roleplaying. It publications you thru: * developing your personality (a strong fighter, a sneaky rogue, a artful sorcerer, or a charismatic cleric), and personality development * The races: people, dwarves, elves, and halflings * the categories of personality activities: assault rolls, ability fee, and skill tests * The 6 skills: power, dexterity, structure, intelligence, knowledge, air of secrecy * Feat standards and kinds * taking part in the sport, together with relocating in strive against, attacking with a weapon (melee assaults or ranged attacks), and harm and demise * determining talents, armor, guns, and equipment * identifying spells in case your personality is a sorcerer or domain names for a cleric * construction come across or wrestle concepts and utilizing complicated strategies * Maximizing your character’s strength with the purchase of the precise magic goods: armor, guns, potion, scroll, ring, wand, employees, rod, plus wondrous goods * D & D online game etiquette * turning into a Dungeon grasp
There’s even a pattern play consultation that walks you thru ordinary play, will get you cozy utilizing the conflict grid and personality markers, permits you to try out participant characters opposed to one another and opposed to monsters, and indicates you ways so as to add tale parts to create an experience. Produced in partnership with Wizards of the Coast, written by way of D & D video game designers, and complete with a conflict grid, a pattern dungeon map, and a word list, this consultant fingers you with the information to create and equip a personality and empowers you to go into the attractive, interesting international of D & D.
Endgame . . . The Netherese Empire will cave in in 5 generations. A forgotten foe, armed with a hell-spawned resource of damaging magic, returns to hunt her revenge, and a misplaced love is located in a so much unforeseen position. opposed to a backdrop of struggle and chaos, the barbarian Sunbright struggles to carve out a distinct segment for himself -- and his humans -- in a quickly altering international.
Extra info for Forgotten Realms Player's Guide (Dungeons & Dragons: Supplement, 4th Edition)
Regular motion Ranged 10 objective: One creature Silverstar positive aspects assault: Intelligence vs. Will, knowledge vs. Will, or air of secrecy Goddess of adjustments (11th level): you're vs. Will resistant to illnesses carried by way of lycanthropes. your entire Hit: if you are bloodied, deal 3d10 + Intelligence, knowledge, or air of mystery modifier psychic harm. in case you weapon and enforce assaults count number as though they have been are usually not bloodied, the objective is as a substitute shocked until eventually the made with silvered guns. begin of its subsequent flip. Moonsparked (11th level): if you spend an motion aspect to take an additional motion, all enemies Moonglow Silverstar application 12 inside of five squares of you can't take advantage of conceal-Where you stroll within the strength of your goddess, darkness yields to ment or invisibility until eventually the top of your subsequent flip. silvery attractiveness. Open self-discipline (11th level): the power used day-by-day ✦ Divine for assault powers linked to this paragon direction Minor motion own is the top of your aura, Intelligence, or influence: until eventually the top of the come upon, darkness inside 6 knowledge. Characters who use the arcane strength squares of you counts as dim gentle. resource can use their implements as general with those powers. Moonfire Moonfir Silverstar assault 20 Moon Oracle (16th level): if you happen to hit with From overhead a spiraling column of chilly, white mild descends an assault in your flip, all allies inside of 20 squares of opposed to your foe. while it consumes the depraved, your allies are you achieve a +2 bonus to saving throws until eventually the top of soothed via its cool glow. your subsequent flip. day-by-day ✦ Divine, therapeutic, enforce, Radiant common motion Ranged 10 goal: One creature assault: Intelligence vs. Reflex, knowledge vs. Reflex, or air of mystery vs. Reflex Hit: 4d10 + Intelligence, knowledge, or air of secrecy modifier radiant harm, and all allies inside of five squares of the objective regain hit issues equivalent to one-half your point + your air of secrecy modifier. pass over: part harm, and all bloodied enemies inside of five ON squares of the objective take radiant harm equivalent on your Y LD air of mystery modifier. RA W HO C H A P T E R 2 | C h a r a c t e r C l a s s e s sixty one FRPlayersGuide_Ch_02. indd sixty one 7/2/08 2:23:32 PM Simbarch of Aglarond even if you subscribe to the leaders of Aglarond, you wield your magic with a wild abandon that ter- “I have studied lower than mages who discovered from the Simbul rifies your enemies. Your arcane energy sustains and herself. Her lore and tool haven't been forgotten but. ” strengthens you, granting you likely superhuman reserves of energy and health and wellbeing. You perform com-Prerequisite: Wizard ardour and discretion, but if the time comes for wrath, you're a bad enemy certainly. throughout the lengthy years of her rule, the mysterious Simbul—Witch Queen of Aglarond—took on many apprentices and schooled them in her secrets and techniques of Simbarch of Aglarond good points strength. even if she not principles in Aglarond, the Sorcerous energy (11th level): You achieve apprentices of her apprentices shape an elite cadre of extra therapeutic surges according to day.